fix: hyprshot doesn't have rendering issues

This commit is contained in:
KoenDR06 2026-03-12 00:31:46 +01:00
parent 31b6ba385d
commit 20391c64fc
2 changed files with 8 additions and 3 deletions

6
flake.lock generated
View file

@ -97,11 +97,11 @@
] ]
}, },
"locked": { "locked": {
"lastModified": 1770641372, "lastModified": 1773271832,
"narHash": "sha256-Vwc5X8QZEeVoJSy0i3SrLN/t8v17mCAirhlTVouUjd4=", "narHash": "sha256-EqvTVNONcQCZrC7SyFG/4WhnxJAfui6+BHDTDmggMAg=",
"owner": "KoenDR06", "owner": "KoenDR06",
"repo": "nix-hyprland", "repo": "nix-hyprland",
"rev": "bd4b87ef132fd55dcfb446211bc9c83fef344285", "rev": "e2e36e275f183225235f052855c8597cf3cd518f",
"type": "github" "type": "github"
}, },
"original": { "original": {

View file

@ -87,6 +87,11 @@ in {
"fullscreen, initialTitle:.*QEMU.*" "fullscreen, initialTitle:.*QEMU.*"
]; ];
layerrules = [
# "noanim, selection"
"animation fade 3, selection"
];
general = { general = {
gapsIn = 5; gapsIn = 5;
gapsOut = 5; gapsOut = 5;