Overhaul luna complete
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06f5971965
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6f9fdca876
110 changed files with 2408 additions and 2129 deletions
4
modules/wm/qtile/config/keys/assets.py
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4
modules/wm/qtile/config/keys/assets.py
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def create_keybinding():
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"""
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Returns a key object based on a dictionary
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"""
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60
modules/wm/qtile/config/keys/default.py
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modules/wm/qtile/config/keys/default.py
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"""Qtile default keybindings"""
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# Keys
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MOD = "mod4"
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ALT = "mod1"
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ALTGR = "mod5"
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SHIFT = "shift"
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CONTROL = "control"
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# Basic wm bindings
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# All of these variables include the MOVEMENT_KEYS at the start
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# The key which the WM will use to move the layouts
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MOVEMENT_KEY = MOD
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KILL_KEY = MOD
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SWAP_KEY = SHIFT
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FLOATING_KEY = SHIFT
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############ BINDINGS FOR MONADTALL ##############
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# Move between windows
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LEFT = "h"
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RIGHT = "l"
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DOWN = "j"
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UP = "k"
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# Swap windows
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SWAP_LEFT = "h"
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SWAP_RIGHT = "l"
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SWAP_DOWN = "j"
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SWAP_UP = "k"
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SWAP_FLIP = "space" # Flip the layout
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########### LAYOUTS ###############
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# Change windows lenght
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GROW = "i"
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SHRINK = "m"
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NORMALIZE = "n"
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MAXIMIZE = "o"
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# Floating layout
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TOOGLE_FLOATING = "f"
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TOOGLE_FULL = "g"
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# Groups key
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# Move screen to next and previous group
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NEXT = "k"
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PREVIOUS = "j"
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# Kill Functions
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KILL_CURRENT = "w"
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KILL_ALL = "x"
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KILL_ALL_MINUS_CURRENT = "c"
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# Rotates layouts
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TOOGLE_LAYOUT = "Tab"
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165
modules/wm/qtile/config/keys/keybindings.py
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165
modules/wm/qtile/config/keys/keybindings.py
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from libqtile.config import Click, Drag, Key
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from libqtile.lazy import lazy
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# Import the function that move the window to the next and prev group
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from functions import Functions, PWA
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from config_keybindings import *
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class Keybindings:
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keys = []
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spawn_keys = SPAWN_KEYS
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cmd_keys = SPAWN_CMD_KEYS
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def create_layout_keys(self):
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############ BINDINGS FOR MONADTALL ##############
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modifier = [MOVEMENT_KEY]
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layout_left = Key(modifier, LEFT, lazy.layout.left())
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layout_right = Key(modifier, RIGHT, lazy.layout.right())
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layout_down = Key(modifier, DOWN, lazy.layout.down())
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layout_up = Key(modifier, UP, lazy.layout.up())
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toogle_layout = Key(modifier, TOOGLE_LAYOUT, lazy.next_layout())
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self.keys += [layout_left, layout_right, layout_down, layout_up, toogle_layout]
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def create_swap_keys(self):
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modifier = [MOVEMENT_KEY, SWAP_KEY]
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left = Key(modifier, SWAP_LEFT, lazy.layout.swap_left())
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right = Key(modifier, SWAP_RIGHT, lazy.layout.swap_right())
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down = Key(modifier, SWAP_DOWN, lazy.layout.shuffle_down())
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up = Key(modifier, SWAP_UP, lazy.layout.shuffle_up())
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flip = Key(modifier, SWAP_FLIP, lazy.layout.flip())
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self.keys += [left, right, down, up, flip]
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def create_windows_keys(self):
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modifier = [MOVEMENT_KEY]
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grow = Key(modifier, GROW, lazy.layout.grow())
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shrink = Key(modifier, SHRINK, lazy.layout.shrink())
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normalize = Key(modifier, NORMALIZE, lazy.layout.normalize())
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maximize = Key(modifier, MAXIMIZE, lazy.layout.maximize())
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self.keys += [grow, shrink, normalize, maximize]
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def create_shutdown_keys(self):
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shutdown = Key(SHUTDOWN_MODIFIER, SHUTDOWN, lazy.shutdown())
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restart = Key(SHUTDOWN_MODIFIER, RESTART, lazy.restart())
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self.keys += [shutdown, restart]
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def create_kill_keys(self):
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modifier = [MOVEMENT_KEY, ALTGR]
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all_minus_current = Key(modifier, KILL_ALL_MINUS_CURRENT,
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Functions.kill_all_windows_minus_current())
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all_ = Key(modifier, KILL_ALL,
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Functions.kill_all_windows())
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current = Key([KILL_KEY], KILL_CURRENT,
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lazy.window.kill())
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self.keys += [all_minus_current, all_, current]
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def create_floating_keys(self):
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modifier = [MOVEMENT_KEY, FLOATING_KEY]
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floating = Key(modifier, TOOGLE_FLOATING, lazy.window.toggle_floating())
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full = Key(modifier, TOOGLE_FULL, lazy.window.toggle_fullscreen())
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self.keys += [floating, full]
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def create_groups_keys(self):
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modifier = [GROUPS_KEY]
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swap_modifier = [GROUPS_KEY, SWAP_GROUP_KEY]
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screen_modifier = [MOVEMENT_KEY]
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move_next = Key(modifier, NEXT_GROUP, lazy.screen.next_group())
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move_prev = Key(modifier, PREV_GROUP, lazy.screen.prev_group())
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swap_next = Key(swap_modifier, NEXT_GROUP, Functions.window_to_next_group())
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swap_prev = Key(swap_modifier, PREV_GROUP, Functions.window_to_prev_group())
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move_next_screen = Key(screen_modifier, NEXT_GROUP, lazy.next_screen())
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move_prev_screen = Key(screen_modifier, PREV_GROUP, lazy.next_screen())
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self.keys += [move_next, move_prev, swap_next, swap_prev, move_next_screen, move_prev_screen]
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def create_spawn_keys(self):
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for spawn_key in self.spawn_keys:
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modifier, key, command = spawn_key
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keybinding = Key(modifier, key, lazy.spawn(command))
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self.keys.append(keybinding)
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def create_cmd_keys(self):
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for cmd_key in self.cmd_keys:
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modifier, key, command = cmd_key
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keybinding = Key(modifier, key, lazy.spawncmd(command))
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self.keys.append(keybinding)
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def init_keys_groups(self, group_names):
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"""
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Create bindings to move between groups
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"""
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group_keys = []
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for icon in group_names:
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index = (icon[0]).lower()
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group_keys += [Key([MOVEMENT_KEY, GROUPS_KEY], index, lazy.group[icon].toscreen()), Key(
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[MOVEMENT_KEY, SWAP_GROUP_KEY], index, lazy.window.togroup(icon, switch_group=True))]
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return group_keys
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def init_keys(self):
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self.create_layout_keys()
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self.create_swap_keys()
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self.create_windows_keys()
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self.create_shutdown_keys()
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self.create_kill_keys()
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self.create_floating_keys()
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self.create_groups_keys()
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self.create_cmd_keys()
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self.create_spawn_keys()
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return self.keys
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class Mouse:
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def __init__(self, mod_key=MOD):
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self.mod = mod_key
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def init_mouse(self):
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mouse = [
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Drag([self.mod], "Button1", lazy.window.set_position_floating(),
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start=lazy.window.get_position()),
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Drag([self.mod], "Button3", lazy.window.set_size_floating(),
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start=lazy.window.get_size()),
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Click([self.mod], "Button2", lazy.window.bring_to_front())
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]
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return mouse
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15
modules/wm/qtile/config/keys/print_keybindings.py
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15
modules/wm/qtile/config/keys/print_keybindings.py
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"""
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Script that automates the process of writing a keybindings.md
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By directly getting the keybindings from keybindings.py
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"""
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# Local import
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from keybindings import Keybindings
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def get_keybindings():
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current_keybindings = Keybindings()
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list_of_keys = list(current_keybindings.init_keys())
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return list_of_keys
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print(*get_keybindings(), sep="\n")
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